We've added clouds that move in correlation to the wind strength and direction. This makes it easier to gauge how your shot will be affected, and looks neat at the same time! The little bit of background movement they provide helps to add some depth to the environment and makes the courses feel a bit more "full". We may play with the shape and arrangement of the clouds as the games development progresses, but for now this is what they look like:
We are just going to be making sure everything is in order, such as packaging the necessary redistributable files with the game, setting up the proper pars for the courses, and possibly working in some particle effects.